Roll the Die
At school, we use a game sheet with the numbers 1, 2, 3, 4, 5, & 6 at the bottom of a grid. At home, you can make your own game sheet by writing the numbers and drawing lines to form the grid. You will also need a die with dots to represent the numbers 1 - 6.
Roll the die and write the number that matches the dots.
This is a great game to help your child to quickly and efficiently form the numerals 1 - 6. It also helps your child to be able to quickly recognize the dot patterns on a die.
Fill the Line 0 to 9
I will send home some blank # lines from 0 to 9 and a spinner. We use a pencil and a paper clip to complete the spinner. Take turns spinning and marking the corresponding number on the number line. If you spin a number that has already been traced, skip your turn. The first person to complete the number line is the winner.
Later this game will shift to a blank number line. The players will have to determine where the number that came up on the spinner would be marked on the empty number line.
Again, this game helps with number formation of all numerals and number recognition. Playing with a blank number line is more difficult and it calls the players to think about where on the line the number belongs.
Subitizing
View this Subitizing slideshow with your child, so they can show you how they can quickly tell how many items they see.
https://docs.google.com/a/dublinschools.net/presentation/d/14kaHsLIfQxUJzDVXsSFSONWN-nh5nlMqNiXEQv4J45k/edit?usp=sharing
At school, we use a game sheet with the numbers 1, 2, 3, 4, 5, & 6 at the bottom of a grid. At home, you can make your own game sheet by writing the numbers and drawing lines to form the grid. You will also need a die with dots to represent the numbers 1 - 6.
Roll the die and write the number that matches the dots.
This is a great game to help your child to quickly and efficiently form the numerals 1 - 6. It also helps your child to be able to quickly recognize the dot patterns on a die.
Fill the Line 0 to 9
I will send home some blank # lines from 0 to 9 and a spinner. We use a pencil and a paper clip to complete the spinner. Take turns spinning and marking the corresponding number on the number line. If you spin a number that has already been traced, skip your turn. The first person to complete the number line is the winner.
Later this game will shift to a blank number line. The players will have to determine where the number that came up on the spinner would be marked on the empty number line.
Again, this game helps with number formation of all numerals and number recognition. Playing with a blank number line is more difficult and it calls the players to think about where on the line the number belongs.
Subitizing
View this Subitizing slideshow with your child, so they can show you how they can quickly tell how many items they see.
https://docs.google.com/a/dublinschools.net/presentation/d/14kaHsLIfQxUJzDVXsSFSONWN-nh5nlMqNiXEQv4J45k/edit?usp=sharing